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Sonic 4 episode 2 pc final boss guide
Sonic 4 episode 2 pc final boss guide














Intended to be an episodic mini-series, this game would only receive one additional "episode". The game uses pre-rendered 3D backgrounds and a soundtrack (composed by Jun Senoue) that utilize instruments from the Sega Genesis hardware. Motion controls are optional in the PS3 version. Additionally, the game features Special Stages based on those from the original 1991 game, with motion controls for the Wii and PS3 versions. Although the game features a limited amount of features and power-ups, the game makes heavy use of the "Homing Attack" system from the series's 3D offerings (for both attack chains and instant horizontal momentum).

#Sonic 4 episode 2 pc final boss guide android#

It was later released for Windows Phone 7 devices on January 19, 2012, the PC (via Steam) on January 19, 2012, Android devices on January 25, 2012, and the Ouya on July 3, 2013.ĭesigned to be a numerical sequel to the original 2D Sonic the Hedgehog games on the Sega Genesis, this installment brings the series back to its 2D roots (outside of the handheld iterations), as players control the titular blue hedgehog through four zones to foil the plans of Dr. Sonic the Hedgehog 4: Episode I is a 2.5D side-scrolling platformer developed by Dimps (in conjunction with Sonic Team) and published digitally by Sega for the the Xbox 360 (via Xbox Live Arcade), PlayStation 3 (via PlayStation Network), Wii (via WiiWare), and iOS devices on October 7-13, 2010. Overview The "Homing Attack" system from the 3D games being used in 2D.














Sonic 4 episode 2 pc final boss guide